This is may be the final version of Sidewinder. I've begun to call those objects with the caution texture (the object pictured in the previous sidewinder post), nuts.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjVYWAtB37dAnOQIUaVcf-pC44ZS7rZdNR5awwieTd06NuImsiuVpD5IQTOJnCU-RkWpAX2NYgpyGTNnIeSmUUb6-0-d1tRB-aKtLdrHuOzm_XKZcj-ZVwlYHYb0hQOo8Cgg6ym5PnQ3Q7h/s320/bzfi0849.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPdUiA5a76HAT1m3TcjuAqZ78RPfD2luHg4ROGYRm-8DCFmmg93Fc0OGYPKuO57e9HsTtuU6lNCPJ9To9Yu_6JQO21lSx8YkLNWf9jnEPCIFxyscM7ie_lGReT526upj5x0XXaxPUjJN4i/s320/bzfi0851.png)
The name has a double meaning; For the last few days they've been driving me, well nuts......
troublesome meshes....
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