28 February 2011

overkill: the city

I've decided to finish this map, my ace if you will. I have a total of two aces, and a jack in my hand. If you've ever played euchre you know that a jack can be very powerful, or not very helpful depending on the suit. My aces are overkill: the city, and Iwo Jima, while a revist to M.I.S.T. is my jack. I designed the original overkill after learning Teamvss was making a city, and eventually it just became an experiment to see how detailed I could get the map to be.

In the following link you can find a post about overkill http://my.bzflag.org/bb/viewtopic.php?f=66&t=13764&p=135419&hilit=does+this+map+have+too+much+detail#p135419

It eventually got to a point where my client/computer couldn't handle it, and sadly as time has passed some pieces of paper I basically wrote the hospital coordinates on have dissappeared. (at the time it was best for me to write them down at my skill level). the size of the map would have been 600x600 WU which is pushing it.

so sadly I'll have to totally redesign the whole thing... it will bee 500x500 WU
the first object to me go crazy is nuts, but the first map that made me go insane was this map. It's name actually signifies something, which is "it was overkill to make the map" I forget what I said about it, but it went something like that.

But the map in that post is NOT the map I will make. I'm going to be totally changing it, except the gas station pumps they will be there, as well as the electrical plant.

I might take some of the lines (object lines)from the supermarket and put them inside the gas station, and leave the supermarket bare inside. I've designed the first level of the hospital so far. Overkill the city's original file, in it's final form, contained 6499 lines, my second biggest mapfile (only sidewinder contains more lines at around 6649 lines of code, and if you subtract all the unused lines of code, then overkill might exceed it) Redoing all of the map, minus the pumps/electrical plant parts, isn't something I take lightly. I'm going to create a seperate blog that will detail the progress of the map.